
More than with the first three characters, playing the Watcher requires careful timing. These let you look at cards on top of your draw pile (in random order) and potentially discard cards you don’t need. The Watcher’s deck has quite a number of Retain cards, allowing you to save up important moves for the right opportunity. That might sound rather measly but Miracle is also a “ Retain” card, which means that if you don’t use it, the card remains in your hand instead of being discarded end-turn. Miracle grants a single, one-time Energy point. Called Pure Water, it adds a card called “Miracle” to your hand at the start of every combat. Like the other characters, the Watcher begins with a unique relic. To enter this short-lived but powerful state of Divinity, the Watcher must accumulate 10 Mantra points, which can be gained through cards and relics. Lastly, in the Divinity stance, the Watcher deals triple damage and gains 3 Energy however, she automatically exits this stance at the end of a turn. Energy points (or what many games would call “action points”) are the game’s most important resource, the currency that enables cards to be played. In Calm stance, everything’s normal but the Watcher gains 2 Energy upon exiting Calm. But I eventually found it more beneficial to risk the double damage, in order to kill enemies faster. Being a vulnerable state, Wrath is something I used to avoid a lot in my early runs. This means you’ll want to carefully time the Watcher’s entering into Wrath.

When the Watcher is in Wrath stance, her attacks deal double damage, but she also receives double damage. The new mechanic this character introduces is that cards cause her to switch between the following “stances”: Wrath, Calm, and Divinity.
#Slay the spire the watcher update#
This free 2.0 update comes not only with the Watcher but also with new relics, potions, and cards, plus various fixes.

The Watcher’s unique cards have a religious/spiritual theme and titles like “Judgment,” “Devotion,” “Meditate,” and so on. The game update (version 2.0) which ushers in this fourth character, called The Watcher, was released in March 2020 on the Nintendo Switch. With each character possessing their own unique deck of cards, a new kid on the block means a whole new gameplay experience. I reviewed the game a year ago, and rated it Two Thumbs Up. This, effectively means that The Watcher is the best character in Slay the Spire, without any doubt.When I caught wind of a fourth character being developed for Slay the Spire, one of the 2019’s best roguelikes, I couldn’t wait to replay it. This means that you'll need to go on the defensive while you save your energy to reach more powerful Stances so you can dish damage capable of killing many enemies in one hit. However, this requires you to have cards that allow you to build up Mantra which is needed to enter this Stance. The crown jewel is the Divinity Stance which grants you three energy points and lets you deal triple damage. Each Stance provides different bonuses while it's active, such as Wrath doubling damage and Calm providing extra energy upon Exit. This noticeably takes the forms of Stances, which the Watcher can enter or exit by playing certain cards. Inspired by martial artists, this character incorporates a lot of Eastern practices into their fighting style. This character has the second lowest starting HP and a Relic that adds a Miracle (retain one energy point) at the start of combat. The fourth and final character in the game, the Watcher is unlocked by completing a victory run after you've unlocked the Defect. Some of the characters are much more difficult to master than others, but each could potentially be effective once you understand how they work. Who's the best character in Slay the Spire?Įach character has the potential to be the best character based on how you play them.

Each character has distinct strengths and weaknesses, but is seemingly more effective than the others. You'll need to complete runs with the characters to unlock cards for their respective decks as well as additional Relics to obtain during runs. Each character gains access to different cards, giving an insight into their strategy and how they need to be played in order to ensure that they get as far as they can. Each character has their own starting health and Relic that is tailored to their playstyle. There are four characters that you have to choose from: The Ironclad, the Silent, the Defect, and the Watcher. We made this guide to help you pick the best character in Slay the Spire. Because of this, the character you choose will greatly determine how easy or hard it will be to reach the top. However, you'll only ever have one character on your side of the screen while the enemies are free to attack in groups.

A common trait in roguelike and roguelite games is that each run starts you at square one with only a handful of starting abilities and equipment. Its turn-based combat uses a card-game system, giving you a lot of options.
